At the CPL LAN-party 2002 in Cologne Thomas Willms (aka Spezi) painfully fell in love with PainStation. Realising it was programmed in Director on outdated hardware, he offered to reprogram everything natively under Windows. Together with Holger Schebek he has been typing countless rows of code since then. The version of the game played on the successor today features several of their own ideas.
  Holger Schebek und Thomas Willms (sitting) on a visit in our humid cellar laboratory, testing an early version of the software on the newly aquired CPU and Display.
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